Research in Intelligent Virtual Environments aims at developing new models of interactivity based on Artificial Intelligence techniques, targeting Human-Centred Interfaces or 3D environments.
Examples include virtual characters' behaviour, multimodal interfaces for VR/AR, but also semantic techniques for virtual world representations. We have explored a wide range of AI techniques, and our recent developments have been mostly in Planning, Qualitative Simulation and ... applications of Linear Logic.
There is a wide range of applications for this research, from the development of new media such as Interactive Storytelling or Virtual Reality Art, to research in Human Factors related to the perception of causality or emotional response to 3D animation and interactive systems. Our application areas are mostly in Entertainment Computing, with some work in Health Informatics.
We have published extensively on these topics in relevant journals and conferences including ACM Multimedia, ACM Intelligent User Interfaces, ACM Virtual Reality Software Technology, the Autonomous Agents and Multi-Agent Systems (AAMAS) and the Advances in Computer Entertainment conference.
The group comprises six full-time academic staff, two research assistants and two research fellows. It is located in the Phoenix building, hosting the Institute of Digital Innovation (IDI).
Our most recent research has been supported by the DTI and the European Commission with over 2.5 M Euros funding in recent years. Our facilities include a 4-side CAVE-like device which operates the CaveUT and CaveUDK software.